Racetrack

The Racetrack is one of the most fundamental features of our game. It is tile based for easy construction and easy implementation of a map editor.

Basic features

 * Finish line
 * Rectangular curves
 * Checkpoints
 * Different track surfaces with different properties

Additional Features

 * Branches
 * Obstacles
 * Circular curves

Tiles
The racetrack-building is a mechanisms that is based on tiles. Different tiles have different properties. Driving through mud for example should slow down the drivers car.

An list of possible tiles and their properties: